Plants:
Cluster plants to organize:
AshRoot
Volcanic Root. See: "Highland Ash".
Asildean Bulb
Bitter`Root
Bone Fungus
Deadens the senses to emotions.
Coizel Grass
Used as a component to create the Enchanted Weapon, "Grassen Blade".
Coleman's Clay
Found deep in the coolness of the underground (cave, dungeon, labyrinth). This fine silt-like sediment forms where there is a permanent water source available. It is auburn-gold in color. sprinkle 1 use onto the ground and it will actually creep to one point above a water source. The effect is like holding a magnet under thin surface that metal shavings are upon.
Location: Cliffs and Mountains
Creeper Vine
see: artwork #133
Crimson Mushroom
see: artwork #162
Dalbis Bulb
see: artwork #115
Dragon Wart
Mushroom found in shaded areas within Volcanic Regions. Crush 1 Dragon Wart into a paste. Before the paste dries up, rub the entire surface of a fire dragon egg to increase the maturity of the hatchling within. This only needs to be done 1 time. The moisture of the Dragon Wart Mushroom will seep into the egg, nourishing the hatchling and speeding up hatching time by 5-D6% with no ill side effects.
If this is done multiple times, the Dragon Wart is merely wasted.
Location: Volcanic Regions.
Dundleweed
Great Lakes: used to weave containers. If refined, Dundleweed makes very nice traveling clothes.
Fern
see: artwork #53
Location: Dense Forest.
Flint-Spore
Cumulates like barnacles, on Blood Sea rocks.
Location: Blood Sea
Froskein
Gipsom Bulb
see: artwork #109
Grommin Tree
see: artwork #154
Highland Ash
Surface plant. If dried out, is extremely combustible. Used for: Starting fire, Mix with volcanic "AshRoot" and it becomes highly explosive and unstable (used to create "Explosion Potion").
Hipsin Bulb
see: artwork #104
Ivy Mushroom
Purification
Ivy-Scaled Pebble
Spell component for Acid-based spells (+10% increase).
Kolanthis
see: artwork #113
Kresh
see: artwork #110
Luminari
Keeps one alert and awake.
Ma`Shooma Tree
see: artwork #129
Manikandle
Energy (+ constitution)
Marshula
see: artwork #120
Maruka Grass
see: artwork #139
Moonstalk
see: artwork #156
Moss, Limbient
Floats on salt water, very adhesive and corrosive. Only found in the blackened seas. Non-aware plant life form that feeds off of anything that comes into contact with it.
Moat Leaf
Grows only in moats, but in any warm, semi-warm, climate.
see: artwork: not done
Mudspore
see: artwork #150
Muldin Tree
see: artwork #181
Mushroom
Forest
MystWeed
Smash, add "Coleman's Clay", place upon eyes. Cures blindness (not natural blindness).
Location: Marshlands.
Night Sprig
Aids in sleep.
Omen Shattler
Pellin Shoot
Help to cure L#1 to L#3 sickness.
Rakakur
see: artwork #161
Razor Vine
Each vine is the exact proportion of a 12' whip. Extremely sharp thorns grow upon the last 3' of the vine.
Sand Fungus
Decreases water need by 50%
Settler's Eve
Relaxes and clears thought.
Skaulin: Used to focus energy form other parts of the body to speed the healing process in damaged areas. When Skaulin Root is eaten: For every 20pts of damage an area has taken, 1 points of creature’s constitution will lower until healing i s complete. Once healing is complete, constitution will be slowly gained back at a 1-D6 pts / hour. Note: For each point of constitution. lowered there will be the following adjustments: -5 to strike,-1 movement
Skekkan Root
see: artwork #178
Spider Blossom
see: artwork #91
Spider Lilly
see: artwork #102
Spydren`Thur
roots attach to the zenith of caves and cliffs. see: artwork #49
Starrlan Weaver
see: artwork #100
Starrlan`Mur
see: artwork #101
StarrVine
Creeps up to top of trees to blossom. Add blossom to drink (hot water releases chemical in flower). Shamans use this drink when casting for aid in projecting awareness into targeted.
The small stars can also be used to grant temporary improved vision / night-vision.
Location: Enchanted Forest.
Stethis
see: artwork #169
Stethis`Vor
Very large, fang-like, plants that rise up to 90' into the air. They are not fangs, but have the appearance of fangs.
see: artwork #32
Stone Thistle
Dulls senses to pain.
Strath`Bullin
see: artwork #103
Swamp Spore
see: artwork #138
Tikiki Fruit
From the Tikiki Tree.
Fist-sized, green skin, light-green inside, like the avocado, it has an unusually large seed.
Used for food.
If mixed with the bark of its own tree, can be used to kill pain.
If mixed with the ashes of burnt bark (from the tree it grows from) will cause burns to heal at x2 the normal rate of healing.
Peels of the fruit itself can be dried, making sweet smelling pipe-weed.
see: artwork #157
Location: Jungle Region.
Tikiki Tree
See: "Tikiki Fruit"
Location: Jungle Region.
Toadstool, Blackened
Common
Desert
Troullik Kampus
Shoots barbs, defensive only.
This is also listed in the Organic section of the Creatures section.
This plant is about as tall as an average Shallant and twice as wide, being more rounded at the center. A beautiful flower grows out of the top of this plant that is used for curing the common cold (a single pedal is all that is needed).
Location: Jungle Region.
WrithCore Fungus
Causes immense pain.